Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hello everyone. I am just trying to scale some bricks material with maxwellLayeredMaterial. When i am increasing "repeat uv" value for displacement i got this unexpected result.
Repeat uv 1.000 for Reflectance 0 and Displacement maps
Repeat uv 2.000 -||-
Reflectance works fine, displacement map got broken.
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