Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I think you shoudl make the blade a little sharper.
Do you know how to use soften/harden edges? I found that works Excellent on making bladed weapons. Its under Edit poly>Normals>Soften/Harden. Select an edge and try it out.
And you should look around for a metel shader. The knife looks plastic. But i like the design.
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