This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
i cleaned up the mesh quite a bit by removeing a bunch of un-needed verts and edges witch got rid of a lot of the lumps that were laying around here and there... give me more advice people tear it apart
Imagination will always lead to knowledge, while knowledge may not necessarily bring fourth imagination.
thats coming along real nice. i have trouble making human heads but that one ref. pic i just saw posted here cleared up areas i was confused in. have fun man!
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off