Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 12-09-2004 , 02:07 AM
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Poly question

Sorry to asl what might seem such a stupid question but I am an Extreme Newbie and don't really know much.

I've recently finished Kurts cool Organic Modeling 1 tut and was wondering if I missed a part when I seperate the Arms and the legs from the body the two independent parts remain combined to each other. How can I seperate them. Thank You for any help.

# 2 12-09-2004 , 04:37 AM
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Edit Poylgons>Separate

Is that what you're lookin' for? Hope this helps


Dave

# 3 12-09-2004 , 05:03 AM
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Yes Like said in the above reply> edit polygons> Separate


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 4 12-09-2004 , 05:14 AM
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Thanks

Thanks guys I knew it would be something simple that I probably just missed. Much Obliged

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