Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-05-2004 , 05:31 PM
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Join Date: Aug 2003
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Convert subD to Poly Question.

I hope this question is not so dumb, no one will respond to it. But I am trying to convert a subD to Poly. I created a SubD sphere just to use to debug this problem. I then used "Modify>convert>subdiv to polygons", and selected the attributes window, I reset the parameters, then selected "vertices" for the "Tesselation Method" and "level" set to "0" and "Original Object" set to "Show". Then I select the "Apply" button. If I keep the viewport in wireframe I can see both objects but they are not separate. If I move one, I move both. I want to be able to move them separately. I tried to unparent them, and can not. I am new to working with SubD this conversion, and obviouly need your help very badly. I did try and use "F1" but the way Maya's Help reads, if I select "show" I should have two separate objects, HELP!!.
The actual project I'm working on has to do with skinning, and in this viedo they convert a SubD model (human) to poly, and they are able to move the poly and the subD is still there, separate, mine does not do that, so I tried it with a simple sphere and still no luck. Thanks in advance. 8-) Mike

# 2 02-05-2004 , 06:49 PM
owmyi's Avatar
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Have you tried deleting the history on them?

# 3 02-05-2004 , 09:41 PM
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Join Date: Aug 2003
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Hi, Yes I have deleted History before and after the conversion, no luck. I also tried to select them separatly in the outliner and also tried to unparent them, but no luck. Are you able to create a subD sphere and convert as per my original link and then have the Poly and the orginal subD behave as two seaparte objects? Thanks for taking time for me!!! 8-) Mike

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