Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-11-2002 , 08:26 AM
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Metal test

Modelling isn't finished so far... when finished there will be some kind of female clock...


Klaus Stangl
inferno*&Maya
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# 2 06-11-2002 , 05:08 PM
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New one, nearly finished modeling...


Klaus Stangl
inferno*&Maya
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# 3 06-11-2002 , 05:31 PM
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Very nice - I would love to be able to help you with some crits, but I can't think of anything at the moment that I could say! ;-)


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# 4 06-11-2002 , 07:20 PM
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Looks nice Klaus!

I have a "request";
I'm interested in studying that encasing of yours (the frame around the klock).

Can you mail me that part/parts?


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# 5 08-11-2002 , 12:18 PM
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...


Klaus Stangl
inferno*&Maya
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# 6 08-11-2002 , 12:23 PM
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Hi!
I attached a Image with test renderings and the illumination plane...
All of them are self-illuminated white, only the two circles in the second image / second plane row are black...
Rendered was this with MR and Final Gathering. Only the white planes illuminate the scene!
Hope that helps!?!
-klaus


Klaus Stangl
inferno*&Maya
www.worldofmaya.com
# 7 08-11-2002 , 04:07 PM
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Great info there worldofmaya! Thanks!

# 8 08-11-2002 , 07:08 PM
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Cool!


Israel "Izzy" Long
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izzylong.com
# 9 08-11-2002 , 09:22 PM
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nice work man.. :p

welcome to SM Hugh.. :p

# 10 09-11-2002 , 04:21 PM
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Beautiful man!


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