Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 03-05-2005 , 03:02 AM
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Studing mental ray.

I have been testing GI, caustiks and messed around with lights and shadows.

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# 2 03-05-2005 , 03:03 AM
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this is what I've got so far.

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# 3 03-05-2005 , 05:21 PM
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The first image is really good, but the second image (larger view) seems off...

The view outside the window gives me the impression that its sunset and everything is a little darker than normal high noon sunlight, but the lighting inside the building doesn't quite match IMHO. Some of the shadows are off on the wall below the window I can't even see them they blend right into the wall....

Try reducing the photon intensity a little maybe? Or reposition or maybe even delete some lights where you don't need them.

Is there a light source inside the building we don't see?

# 4 03-05-2005 , 05:59 PM
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I agree; the first image is awesome. Looks like a picture to me. Fantastic!

edit:
I just noticed that 2 of the bullet near the clip look like they are floating. They probably just need some shadowing...

# 5 03-05-2005 , 08:02 PM
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Thanx for all, I must agree that the second one looks a bit odd, It has 2 light sources, I tested begginning with one outside point light, then it wos like this.

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# 6 03-05-2005 , 11:05 PM
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that one is a whole lot better!

# 7 04-05-2005 , 12:24 AM
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the chain thats hanging off the side of the table will most certainly fall the way it is. unless thats wat ur going for


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# 8 04-05-2005 , 01:05 AM
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the first render, the contact shadows under the clip and brass are not sharp enough.. Great renders though.

# 9 04-05-2005 , 04:40 AM
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Thanx for all, I tryed to fix the named problems. So tell me what yo like and what not.

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# 10 04-05-2005 , 05:24 AM
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Looks much better . . . hey, where did the bottle come from user added image

# 11 04-05-2005 , 01:48 PM
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oh my bad, thats my bottle, I had a party and didn't clean up...

but the JD was good though! I prefer the lime flavor mostly but that punch did the trick too user added image

# 12 05-05-2005 , 02:29 PM
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Hy, thanx for comments, here's an update.
I was thinking of adding curtains and carpet do give a better look, some posters (wanted) also onto wall.
Ideas are very welcom.

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Noo0ooB... beginner... novice... newby... I'am new ! ! !

VERY BAD ENGLISH !
# 13 10-05-2005 , 07:42 PM
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Fantastic shaders - I love the paint and cracks on the table. Are those maps or procedural?

A suggestion though, if it's getting towards sunset, the light would be coming from a lower angle, and would be getting reddish.

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