Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 13-10-2005 , 10:35 AM
ahmagnet's Avatar
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Join Date: Jun 2005
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I mean where it goes to back. Ears don't move, that is why he said there is not need as long as the poly are mostly 4 sided instead of 5 sides, triangles r ok to him.

Is my collarbone off?

# 17 13-10-2005 , 11:53 PM
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i dont think that the dip into the sternum is that deep, and wide on the colarbone. if you put your thumb up to the center of your own it should be about that wide.

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