Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 20-12-2005 , 06:50 PM
Registered User
Join Date: Jun 2005
Posts: 22

Modeling: Clothes or no Clothes

I was wondering what the best workflow would be for making an animatable model. Should I model the body and then add the clothes after or only model the part of the body that is visible. I'm currenty doing the simply maya tutorial on the GI character and the technique he's using is that he models the clothes first and then adds the parts of the body that are visible.
https://www.simplymaya.com/movie_page...tml?tut_id=125

I plan on animating my model and I was wondering if this would cause rigging and weighting problems later on.

# 2 20-12-2005 , 07:01 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
typically, I only model what I need to and is visible.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads