Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 22-04-2006 , 09:34 PM
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Join Date: Apr 2003
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scaling particle system to match global scene scale

Hi, I followed a tutorial on creating a missile trail with particles . It worked fine, but now I have to import it into my scene which is on a much large scale. I am compositing this against video I captured. So I have the camera all matched up with the image plane sequence. So I really can't scale the scene down.

The particle system uses "cloud (s/w)" for the particle shape. I've tried grouping all the particle stuff and scaling but that doesn't work. I've gotten the particles to scale up, but then they are not spaced right.

Please help. Thanks!

:headbang:

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