This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
@ eXeed - yea lexus sounds about right.
@ MattTheMan - thanx man i appreciate it.
@ Forum_snowboarder33 - ill look into the fins and see what i can do.
wow dude. i hope that one day i can model to 1/10 of your ability. no joke. im still working thru the orc head modeling tut :headbang: and now wanna start on cars. lol.
@gster123 - thanx man the tire sidewall is a texture i just used a bump map for it.
@ eric - actually i only have perelli, one bridgestone, and two toyo tire textures.
hey ppl its been a while since i posted something cause ive been busy watching the world cup and chillin. but heres a small update on the engine. i could use some help with it, so crits and comments are welcome.
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