Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I have a brush stroke that is animated to start from nothing and then to reveal the whole stroke in 3D space (kind of like an long extrusion on a path.). However the animation is not smooth. It kind of chugs in increments.
Any thoughts as to why that is? Also, the aliasing is pretty bad?
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