This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hello, I am currently modeling a general human body. I am working on the arm, and I switch from rough to smooth to see how everything looks. But, after making my arm and smoothing it out, below are the results:
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