This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
So here it is it takes eternity to render it, scene is super-heavy i cant render entire scene now, i need 64-bit Max so i dont have memory limits... Anyway, here are renders i did today, high res, so u can see details... I'll try to render some closeups now, but i dunno how many will I be able to make till midnight, cause Max crashes all the time and it's working slooooowwwwwly...
I couldn't add any more parts, or fix any thing i wanted cause I had lotssss of problems with this scene (it takes about 10 minutes to save/load it, it crashes all the time, it needs 3 GB of RAM to render it... it took me 3 days to make it renderable... )
So, here they are
5.9 million poly
Mental Ray render (daylight system, final gather, ambient occlusion)
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