Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 31-01-2009 , 01:03 AM
Soulrider911's Avatar
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Nurbs attach curve major Issue HELP

I am simply trying to make a perfect oval,
•I first make a nurbs circle, set the sweep to 180,
•Then duplicate and rotate, so they mirror one another.
•Then I go to attach curves, then in the att. editor I Change the Method: to connect from blend.

For some reason no matter what I do one side is always not the same as the other. An i need to be able to run a planar command on the curves it wont work unless the lines are perfect...

Please help this is for a school project and Im totally dead in the water. thanks

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# 2 31-01-2009 , 10:53 AM
mastone's Avatar
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Not sure what the problem is exactly, but i know curves are a bit funky with curvedirection so i would check that first, then i would change the connection method back to connect instead of blend.
If this doesn't work i would cut the curve down the middle delete the half you don't like(the rightside i suppose) duplicate and mirror the half you like adjust the curvedirection if needs be and attach it with a simple connect in the middle .
Also make sure that keep originals is off

good luck user added image


Last edited by mastone; 31-01-2009 at 10:55 AM.
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