Just tested the duplicating (default settings) and all materials stayed intact. What do you mean by "when u delete the model"?Originally posted by pitbull
the apply material to selection has a weakness...when u delete the model or when u make a duplicate,u will have to reassign all the polygons again...
How exactly do you "ass" a material to your selection Kbrown?Originally posted by kbrown
In maya you can just select some faces and say "assing material to selection" in the hypershade. Makes the material id ideology kind of futile.
Haha... You don't want to knowOriginally posted by Darkware
How exactly do you "ass" a material to your selection Kbrown?