Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-06-2010 , 05:57 AM
Events Team at Wargaming.net
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Head Reference?

Ok so I have been scouring google trying to find head shots of front and side so I can model a head but its proving to be a problem, where do you guys go to get reference images like this?

# 2 27-06-2010 , 10:01 AM
bullet1968's Avatar
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go here mate,

I got the head tut from the archives in SM and they say to go to this site

https://fineart.sk/


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 27-06-2010 , 11:04 AM
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Awesome thanks, I have not checked to deeply into it yet, as I am at work but will check it when I get home for sure.

# 4 27-06-2010 , 11:15 AM
bullet1968's Avatar
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cool as mate,

SM do have a good tut...BUT you have to get the ear seperate and Im not sure if the nose is included?? I didnt get that far myself (still have 20 models on the go!!!).

It only costs a few points

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 5 27-06-2010 , 06:56 PM
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"No pressure, no diamonds" Thomas Carlyle
# 6 27-06-2010 , 09:48 PM
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Yeah, jeez, check out the resource lounge, its got loads of links to alot of good sites.

Jay

# 7 29-06-2010 , 05:50 PM
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Haha alright thanks guys, not sure why I didnt think of looking in their....

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