Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 01-02-2011, 01:26 PM   #1
Gotmilk0112
Registered User
 
Join Date: Feb 2011
Posts: 2
Thanks: 1
Thanked 0 Times in 0 Posts
Default Maya not keyframing properly!

So I'm working on a Maya animation project at school, and Maya has been working fine- until now. It doesn't keyframe properly. I'll set something like rotate, scale, move, etc and set a keyframe, then go ahead to another frame and set another keyframe, but Maya is not making an even gap between the two keyframes.

IE, I'll set Rotate Z to 5 for Frame 1, then Rotate Z to -5 for Frame 16, but when looking at it, Rotate Z will go back to 0 at frame 4, then jump up to -5 at frame 16, then go back to 0 again by frame 19 or so.

Anyone know what's going on? It's kinda stopping me from progressing any further
Gotmilk0112 is offline   Reply With Quote
Old 01-02-2011, 05:41 PM   #2
stwert
EduSciVis-er
 
Join Date: Dec 2005
Location: Toronto
Posts: 3,371
Thanks: 74
Thanked 709 Times in 642 Posts
Default

Check the graph editor. That's where you'll be able to see the interpolation between the two keys, whether its linear, smoothed, or something weird like you're describing here. You'll also be able to adjust the tangents to correct the intermediate values. Hope that helps.
stwert is offline   Reply With Quote
The Following User Says Thank You to stwert For This Useful Post:
Gotmilk0112 (01-02-2011)
Old 01-02-2011, 08:15 PM   #3
Gotmilk0112
Registered User
 
Join Date: Feb 2011
Posts: 2
Thanks: 1
Thanked 0 Times in 0 Posts
Default

Originally Posted by stwert View Post
Check the graph editor. That's where you'll be able to see the interpolation between the two keys, whether its linear, smoothed, or something weird like you're describing here. You'll also be able to adjust the tangents to correct the intermediate values. Hope that helps.
D'oh, why didn't I think of that? I'll try that when I get back to school either tomorrow or Thursday (Dunno if school is going to be out tomorrow due to snow)
Gotmilk0112 is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
maya lagging omegaend Technical Issues 39 19-10-2012 12:18 PM
Maya Windows File corrupted on Mac cyranovb Technical Issues 4 14-07-2011 01:04 PM
glu3D and Maya bullet1968 Technical Issues 2 21-12-2010 05:27 PM
Maya Hair/Polygon Error ingram_no.7 Members Lounge 13 10-12-2010 11:27 AM
LayoutTools for Maya 2011 is here... ctbram Members Lounge 1 06-12-2010 11:32 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.