Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-01-2016 , 07:11 PM
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Join Date: Jan 2016
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Why After I Smooth Bind Mesh It Will Double Translate?

Why after when I smooth bind my joint rig to mesh, it suddenly will make my mesh double translate when I am rotating my contorller and joints?

Before I smooth bind it was working prefectly.

Is there any possibllity that I can fix this?


Last edited by computertech; 09-01-2016 at 07:20 PM.
# 2 09-01-2016 , 11:49 PM
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Join Date: Jan 2016
Posts: 5
Nevermind, I fixed it. I just learned that I need to separate my smooth binded mesh and my joints in Hypergraph Hierarchy to stop my double translation.

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