Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 11-12-2023 , 10:37 AM
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Join Date: Dec 2023
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UV rectangle not square?

Hi,
I have a problem. I would like to create a rectangular texture instead of a square texture to improve the layout of my UV. Like in the picture.

How can I set Maya not to layout the UV shells in a square but for a 2048x1024 texture, for example? This may be a daft question, but I rarely work with Maya.

Greetings mo411

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Last edited by mo411; 11-12-2023 at 12:00 PM.
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