Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 31 05-09-2003 , 01:26 PM
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I don't think people are meant to be copying the concept exactly HappyLemon - I thought the brief was more that the design was to 'inspire' the fort, not replicate it.

Nice start.

# 32 06-09-2003 , 12:25 AM
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..

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# 33 06-09-2003 , 08:21 PM
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Really impressed with your work so far. Lots of detail in little time. Keep up the good work.

# 34 06-09-2003 , 11:11 PM
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thanks man..

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# 35 06-09-2003 , 11:46 PM
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Nice model and quick progress. Keep it up! user added image


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# 36 07-09-2003 , 12:48 PM
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Hhi all im bailing on this comp because i have lods of work to do.


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# 37 07-09-2003 , 02:36 PM
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Quiting again?! Man. I was really interested in what you could do with this piece.

# 38 07-09-2003 , 04:17 PM
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Wow, Quitting twice in one challenge. Hehe....It was so good toouser added image


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# 39 11-09-2003 , 09:06 PM
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Too bad, this is great man, you work so quickly i bet you could squeeeeeze some time in!



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# 40 12-09-2003 , 11:31 PM
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hey all ii have finished my work for the month so im back in the challange although i gotta start over


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# 41 13-09-2003 , 01:52 AM
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My suggestion would be to watch those poly cilinders this time, remeber 50,000 faces INCLUDES the interior.



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# 42 13-09-2003 , 02:18 AM
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Wow. Starting once, quiting twice, and restarting two times all in one challenge. Now that's a record. Welcome back Traveler. Glad to hear that you completed all of your work.

# 43 13-09-2003 , 01:37 PM
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Thanks people.


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