Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 03-12-2003 , 04:58 PM
Registered User
Join Date: Aug 2002
Posts: 15

blowing paper/trash across the ground?

Not sure how to approach this one. Just for furthering
my understanding of dynamics, I would like to have
a piece of crumpled paper blow across a scene in
a natural fashion - stopping and starting ramdomly
with wind gusts.

Any takers/ideas?

Cheers...

# 2 11-12-2003 , 01:27 AM
carrot juice's Avatar
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Join Date: Mar 2003
Location: San Antonio, TX
Posts: 346
maybe try instancing paper for particles and using a turbulence feild? I'm going after the same problem myself right now...

# 3 11-12-2003 , 06:02 AM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
You could also use softbodies for the paper in combo with turbulence, gravity and air/wind fields.


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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