This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
hey guys ..this is my last day finished my project it was really tough I rigged her and everything ..at last now I have time to start modeling again things I like ..I never want to animate again..am done just modeling ..
tv..am going to santa monica college they have a campus just for aniomation 3d and 2d its called academy of entertainment and technology
check it out..https://academy.smc.edu
jango I dint give up just had to ruch with stuff for my finals now its over...am FREEEEEE.
thankx Rick!!!!
yo anita! wazzzzzzzzzuuuuuuuuuaaaaaap!
long time no see!! how are you doin' everything went well on the finals ? I see you are freeee for now so that means we'll be seeing you on sm for a while right ? well...Im ready for some updates
Well, as much as I love the computer and art, I will have three weeks off from school starting next week and I pretty much have the time booked up and I will be outside getting a tan drinking beer for most of it. I hope she is going to be doing the same.
We need to start a pitition to get our old smilies back.
Really starting to come together Anita.. As for the eye brows what you have is great for the underneath layer try making the brows streaks using photoshop on your color layer. Then make the bump map using black and white image to get the look of the eyebrows poping out.... You can use the same technique for the lip rigges as well.
Hope you get what im trying to say=)
Kurt
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)
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