This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
undseth: Unless you're using GI then you'll have to fake GI. What I usually do is start out with 3 point lighting (Fill, Kicker, Backlight). Then I go in and put lights where I want more details to show. That's how I lit my Battle Droid scene. It looks a little like GI, but it's only 3 lights.
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
I want to use the mental ray beta 1.5 for maya, but I'm not used to tuning the rendering solutions.
I gave a try earlier today, but I got really bored and discarded the whole thing. A shame, but I'll come up with a GI rendering, when I manage to find out how I want the rendering.
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