Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 29-03-2006, 01:20 AM   #1
toxicrocker
Registered User
 
toxicrocker's Avatar
 
Join Date: Mar 2006
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Default Peeling paint texture--any thoughts?

Hey all,

I'm trying to get a peeling paint texture and don't want to use a bumpmap or image plane. I'm going for the actual, 3D look of peeling. I'm thinking of trying a double-layer of "wall." The room is a polygon cube (minus one side) and perhaps if I put a poly plane against it, make some jagged CVs on it and pull at it, it will get the right look... However, I think there's a way to do it with a layered shader. Unfortunately, I'm not overly skilled at Maya and am most likely attempting something above my level...

Has anyone attempted this? If so, any suggestions on methods to use??

Thanks!
toxicrocker is offline   Reply With Quote
Old 12-04-2006, 06:20 PM   #2
skywola
Registered User
 
skywola's Avatar
 
Join Date: Jan 2004
Location: Tempe, Arizona, USA
Posts: 224
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Call me crazy if you like, but the way I would do it would be to create a bunch of pieces that are bent up on the edges, put them all together on a surface and render away, because if you look at peeling paint, the pieces usually are bent up around the edges . .. . so if your going for a 3D look, that would be the most realistic way to go, if that is what you are shooting for . . .
__________________
"The Sage as an Astronomer: If you still see the stars as something above you, you lack the eye of knowledge." Friedrich Nietzsche
skywola is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Any thoughts on http://www.vfx-recruit.com? gubar Members Lounge 2 07-12-2010 10:28 PM
paint effects... se7enhedd Maya Basics & Newbie Lounge 4 04-12-2010 04:59 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.