Non Linear Animation: demystified!!
Could anyone please demystify the NLA in Maya 7? The NLA in MAYA 7 is so much twisted it is not as straight as in other programmes.
First problem>>, I have made a character walk and when I convert it into a clip and try to loop the clip the character jumps back to the position and don’t continue walk from the relative position?
I made two clips 1. Walk Clip and 2. Standing Up Clip. Now when I use these in Trax editor, it gives me strange results. The character remains in its position ( initial position of the standing clip but its legs are moving in accordance to the walking clip ( I have also tried muting the standing clip).
Please throw some light of knowledge (tutorials, guidance, experiences, projects etc) on this darker side of Non Linear Animation in Maya 7 and please demystify its mystery.