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 29-10-2006, 08:00 PM #1 farbtopf Subscriber     Join Date: Jul 2005 Location: London Posts: 520 Thanks: 0 Thanked 1 Time in 1 Post particle rotation hi, i've got particles instanced with a piece of geometry. An expression control the rotation -and they totate nicel in x y and z. Unfortunately now I only need them to rotate around one axis. Is there a way of somehow locking, say y and z and having them only rotate around x? any help would be nice thanks
 29-10-2006, 08:49 PM #2 Dann Registered User     Join Date: Feb 2003 Location: Los Angeles Posts: 695 Thanks: 0 Thanked 2 Times in 2 Posts Yes. I'm not sure what your per particle attribute is callde, but it could look something like this. rotPP += <<0.5, 0, 0>>;
 30-10-2006, 12:37 AM #3 farbtopf Subscriber     Join Date: Jul 2005 Location: London Posts: 520 Thanks: 0 Thanked 1 Time in 1 Post thank you very much. That realy helped me! I am just beginning to learn how expressions and mel work. This might be an absolute beginner question, but the << at the beginnig and end indicated that it is a vector?
 30-10-2006, 12:38 AM #4 Dann Registered User     Join Date: Feb 2003 Location: Los Angeles Posts: 695 Thanks: 0 Thanked 2 Times in 2 Posts That's correct. Then each number separated by a comma correlate to <>, or if you are using th vector for color info <>
 30-10-2006, 09:47 AM #5 farbtopf Subscriber     Join Date: Jul 2005 Location: London Posts: 520 Thanks: 0 Thanked 1 Time in 1 Post thanks again

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