Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Batman by Jason Edwards
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 22-01-2009, 05:18 AM   #1
Registered User
Join Date: Jun 2007
Location: London, England
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Question Morphing Problem

Please can anyone advise me on how to morph between two objects that are not the same and have different numbers of vertices? i.e. a shoe morphing into a chair.
Cattel is offline   Reply With Quote
Old 22-01-2009, 07:09 AM   #2
Chirone's Avatar
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts

i'm going to guess it's not possible with the same model

you can't make anything from nothing and you can't completely get rid of anything
this applies to morphing an object with 6000 verticies to one with 7000
where did the extra 1000 come from?
not to mention, what happened to that vertex who had two edges and why does this one have five? (ie, why don't all vertices in the first model map onto the vertices on the second model?)

you could, however, have some kind of inbetween point where you'd mucked up the shoe and chair and just switch the two models

however, this will lead to a lot of bad things and it would take forever to set up

just make the chair and shoe with the same vertices and same connections.
if vertex A connects to vertex B in one model it has to do the same for the other
as far as i know, for blend shapes to work, each vertex in one model has to map onto another vertex in the other model and more than one vertex in one model can't map onto the same vertex in the other model

that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 22-01-2009, 11:23 AM   #3
Registered User
Join Date: Jun 2007
Location: London, England
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default Re: Morphing Problem

Thank you Chirone for your reply,
I will try out your suggestion of having the chair and the shoe with the same number of vertices and connections and see if they morph. Then i'll let you know the outcome. Cheers,

fm Cattel
Cattel is offline   Reply With Quote

Similar Threads
Thread Thread Starter Forum Replies Last Post
Problem solving many dynamic objects in a pile? rohiniduggal Dynamics & Special Effects 3 14-01-2011 06:26 PM
apache environment problem andrew_sorensen Simply Maya Tutorials 4 08-12-2010 02:48 PM
Strange Problem - Unable to change attributes for multiple objects anthonysw3 Technical Issues 4 04-12-2010 10:56 PM

Thread Tools

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.