Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 10-06-2003 , 03:28 PM
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yup .. inca... ehm.. that thing that makes shaders extreme bright user added image


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 17 10-06-2003 , 03:45 PM
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Sweet.. Looks really nice. Good luck on finnishing it user added image
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# 18 10-06-2003 , 11:32 PM
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very nice car... i wish my car in the batle forum would come out that nice.]

nack to the drawing board.


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# 19 10-06-2003 , 11:52 PM
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Here is an update.. I made the wheels.

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Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 20 11-06-2003 , 03:46 AM
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Very nice! I personally prefer BMW but Mercedes are nice toouser added image
looking great man.

# 21 11-06-2003 , 08:15 AM
Kevin
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sweet dude!!

so mate, have you worked out how to merge the subs and leave no seems?

nice work mate

# 22 11-06-2003 , 08:21 AM
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yeah thats no problem.. I just dont wanna merge the two half's of the car until the surfaces are complete.


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 23 11-06-2003 , 08:24 AM
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so mate, have you worked out how to merge the subs and leave no seems?

I bet he got a trick up his sleeves.. :p '

Looking awesome Carsten! Great to see you do some non organic too user added image

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# 24 11-06-2003 , 09:32 AM
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grrr...you are fast user added image

# 25 27-06-2003 , 09:57 AM
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Finally a small update user added image

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Carsten Lind
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Maya Software Manager & Maya Instructor
LEGO Systems A/S
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