Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 27-03-2003 , 05:34 PM
silviapalara's Avatar
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Join Date: Jan 2003
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I have had this problem of goofy geometry, and I have done quite a bit of work to clean it up. If you had seen in what state the dress was when I converted it from poly to subs!!! I had to re-stitch all the edges and there were pieces of geometry so folded that I didn't know what to do with them. Does anybody have any suggestion on how to avoid this type of problem?

By the way, thanks for the comment, I will try to refine the geometry and see if I can eliminate some of those edges. Also, it is rendered at the lowest anti-aliasing possible.


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