Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 22-01-2003 , 09:47 AM
nspiratn's Avatar
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Join Date: Dec 2002
Location: CA
Posts: 211

cloth falls through collision object

Hi,

I've been trying to simulate this vest for my model, but it keeps falling throught the left half side of the torso.

I tried increasing the collision offset and/or depth, but it doesnt seem to work. I actually even went to setting them to 1, but alas.

Any idea why this is happening?

I have set the solver scale to 10.


~nspiratn
# 2 22-01-2003 , 10:04 AM
abra's Avatar
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Join Date: Jul 2002
Location: Switzerland
Posts: 161
for me, it looks like you have duplicated one side of the body and now the cloth falls through one of this parts.... so perhaps just one part of your body is a collision object?

# 3 22-01-2003 , 10:06 AM
nspiratn's Avatar
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Join Date: Dec 2002
Location: CA
Posts: 211
nope... I've made them both collision objects


~nspiratn
# 4 24-01-2003 , 02:43 AM
pitbull's Avatar
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Join Date: Dec 2002
Posts: 125
in max,this happens when something is interpenetrating...dont know about maya...


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