Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 11-10-2008 , 01:13 PM
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Your First Post

I was looking back through some of my older WIP threads and it was interesting how the website has kept a record of my progression and reckoned it would be interesting if people posted up some of their early models or WIP's.
IT'd be interesting to see how some people have progressed along the years.

Ill get the ball rolling

https://forum.simplymaya.com/showthre...5&pagenumber=1


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# 2 11-10-2008 , 01:23 PM
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# 3 11-10-2008 , 02:05 PM
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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 4 11-10-2008 , 02:09 PM
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Kurt, no fair, the pictures don't work :-p


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# 5 11-10-2008 , 02:16 PM
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ya not sure why but it was a long time go now... i'll see if i can dig a pic up..


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 6 11-10-2008 , 02:22 PM
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hehe found some

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 7 11-10-2008 , 02:23 PM
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the set mentioned in the post

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 8 11-10-2008 , 02:24 PM
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lol brings back memories

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 9 11-10-2008 , 02:26 PM
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this is so far back when i was really into animation a lot more...

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 10 11-10-2008 , 06:43 PM
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Hi,

great idea for a thread!! Ok, so my first post was actually a question about graphics cards but here's my first model thread.....

My First Model

Ahhh, the memories!!!

Mat user added image

# 11 11-10-2008 , 07:07 PM
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# 12 11-10-2008 , 07:27 PM
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# 13 11-10-2008 , 09:13 PM
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When in doubt, delete history and freeze transformations.

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Last edited by BennyK; 11-10-2008 at 09:16 PM.
# 14 11-10-2008 , 09:14 PM
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i really want to join in on the fun...but i never even knew there were threads outside the threads in the lounges forums until 8 months after joining (first thread outside a lounge forum was in the ameoba vs joopson thread in july...)...hence i have no WIP thread (actually i still dont have one)

but i want to join in the fun, so if you dont mind im gonna post my first model here... all done without knowing texture mapping or smoothing or edge softening

this was actually hard to find because i didn't set up a project....

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Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 15 11-10-2008 , 09:40 PM
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i'm pretty new so my first model is the one i have in my sig and my 2nd is my summer challenge entry.

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