This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi guys just been modelling a polygon hand when I realised that the geometry disappeared when I looked at it from different angles, then reappeared when I moved back to the previous angles
Originally posted by Callum_Abele tried that and it just flips the parts that I can see and makes them invisible and makes the stuff I couldnt see visible thanks for the reply though
Well cant u do that techniques but just select the faces that arnt showing?
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