Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-04-2006 , 01:33 PM
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Polygon faces disappearing

Hi guys just been modelling a polygon hand when I realised that the geometry disappeared when I looked at it from different angles, then reappeared when I moved back to the previous angles

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# 2 01-04-2006 , 01:35 PM
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and from underneath you can see the top geometry clearly, any ideas on what could be causing this, thanks callum

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# 3 01-04-2006 , 01:38 PM
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even in the render view it doesnt recognize the faces user added image

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# 4 01-04-2006 , 01:47 PM
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try this
Edit polys/normals/Reverse


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# 5 01-04-2006 , 01:59 PM
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tried that and it just flips the parts that I can see and makes them invisible and makes the stuff I couldnt see visible thanks for the reply though

# 6 01-04-2006 , 02:44 PM
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Just tried reinstalling, still no luck:headbang:

# 7 01-04-2006 , 03:58 PM
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just found out it only does it to polygon, not nurbs, if that narrows the problem down to some specific tools please tell

# 8 01-04-2006 , 04:18 PM
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Originally posted by Callum_Abele
tried that and it just flips the parts that I can see and makes them invisible and makes the stuff I couldnt see visible thanks for the reply though


Well cant u do that techniques but just select the faces that arnt showing?


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# 9 01-04-2006 , 05:51 PM
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its ok now I reinstalled again making wsure to delete all the prefs it left behind and it worked:attn: woo hoo thanks magicsy for help

# 10 01-04-2006 , 07:31 PM
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np buddy glad its sorted user added imageuser added image


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