This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Remember that alot of these software solutions are better left apart from each other. All in one solutions tend to be slower because the computer has to keep both running wheras if it's standalone it generally is faster. eg.(Model in Maya then send it off to be rendered, using for this example, Mental Ray)
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