Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-12-2002 , 03:34 PM
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Join Date: Nov 2002
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saving shaders

Ive created a load of shaders and I want to save them for my next session. How can I do it? Thanks

# 2 20-12-2002 , 03:59 PM
brian_ellebracht's Avatar
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Join Date: Oct 2002
Location: St. louis Mo
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Go into HYPERSHADE, select the shaders you want to export, then go to File, export selected, and export it as a .MA file or a .MB file. and that should be all you need to do, but it won't work of you select it in Multilister, you have to select it in Hypershade. THanks,
Brian

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