Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-07-2012 , 10:55 AM
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Join Date: Jul 2012
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BINDING after rigging issue [heat map]

I am using auto rig [the setup machine] for my rigging assignment, i tried using their autorig but it was too much work so i decided to use maya heat map binding. I rig my character, a human first using autorig, but now I am having issue to bind using heat map.

the joints are not bind to the model, if you move the joint, example hand, only the joint move, not the model+joint. And summore, I cant move the joints, its like its locked.

Anyway to solve this? I am running out of time and ideas.

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