Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-10-2005 , 05:29 PM
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Multiple Fur Descriptions

If I have a cube, how can I put a different fur description on each side?

# 2 01-10-2005 , 09:27 PM
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have 6 different planes over the the 6 faces then assign the different fur descriptions, then make those planes hidden so they dont render.

Dae


"I THINK, THEREFORE I AM"
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# 3 01-10-2005 , 10:28 PM
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...I went with the separate objects method.

I was having trouble extracting faces from my mesh. I kept getting "Error: Mesh has only one piece. Ignored".

I made it work by selecting Polygon->Tool options->Keep faces together. Then extracting.

If anyone knows why that makes a difference, I'm curious.


Last edited by rendfox; 02-10-2005 at 08:34 AM.
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