This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Helo, I try to make BMW 5 for study and hope to get some help here. I have seen some models made in maya and I have seen some polygon cars and some what were made with curves. I think the easyest way to create was do to with curves.
I made some curves front of the car and now it's a hard spot. How do I get the surface? I tryed lofting but evry time I loft it I got a wierd shape. So I hoped someone could help me out?
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