Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 07-08-2003 , 11:16 PM
kazama's Avatar
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Join Date: May 2003
Location: ecuador
Posts: 270

moving points in the uv texture window

I have find out that I can move points in the uv texture window.
If I select the component selection type and select the pram points I can select the poins of my uv and move them to get a better layout.
The question is if is good to do this or is it bad and I don't have to do this.
I know that in lightwave and in 3d studio max we can move the points but I don't know if in maya is correct to do this.
I also attach the uv of my female head that I have so far, so you guys can tell me what you think about it.



kazama

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