Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 05-05-2010 , 06:59 PM
Registered User
Join Date: May 2010
Posts: 5

Render Blues

Hi Everyone,
I'm back again. Had some fantastic help here recently and was hoping for some more.

I created a model in Zbrush and used the goz button to transfer to Maya. But when I tried a test render in Maya this was the results. Any Idea's how to fix it?
Cheers,
T.

Attached Images
# 2 05-05-2010 , 09:25 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
did you uv map

# 3 05-05-2010 , 09:52 PM
Registered User
Join Date: May 2010
Posts: 5
UV's were the first thing I checked. I'm stumped. Could it be the displacement map? and if it is, how do you fix it?

# 4 05-05-2010 , 11:23 PM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712




2 x Modeling Challenge Winner
# 5 06-05-2010 , 04:27 AM
Registered User
Join Date: May 2010
Posts: 5
Thank you! I'm still going through it but it is giving me a better understanding.:bow:

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads