Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 22-02-2008 , 07:52 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318

Super Nintendo Controller

Here's my latest work. Modelled with polygons in Maya and rendered in Maxwell.

Attached Thumbnails
# 2 22-02-2008 , 08:17 PM
Jr.Who
Guest
Posts: n/a
I love you, Andreas - I mean I love your work! lol…
:bow:

# 3 22-02-2008 , 08:19 PM
bendingiscool's Avatar
Subscriber
Join Date: Jul 2006
Location: London
Posts: 567
Very nice, clean render.

I think working on the textures to make the pad look a little worn in would really bring it to life. Maybe some marks on the buttons, or roughing up around the shoulder buttons.

Chris

# 4 23-02-2008 , 12:11 AM
Registered User
Join Date: Dec 2007
Posts: 58
All I can say is... Wow. That's well done indeed. Makes me remember the good old days of Super Mario World...

# 5 23-02-2008 , 01:56 AM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
ooooh love the render, but i gotta be a stickler since your images are pretty high quality...

i've still got my super nintendo hooked up to the tv, and all the buttons are purple. X & Y are a different hue from A & B, and one of the sets is also concave instead of convex...

the 4 color scheme i believe was used on the original japanese super famicom instead of the SNES.

otherwise, the renders are always awesome.


Accept no substitutions.
# 6 23-02-2008 , 05:49 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Thanks dudes!

Bendingiscool: Yeah I know, the latest couple of models I did I gave a slightly worn old look. This time I wanted a fresh new one though.

NeoStrider: This version was used in Europe and Australia. I should probably do the other version too.

# 7 23-02-2008 , 05:54 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Nice going DJ, I remember the buttons being those colours.


"No pressure, no diamonds" Thomas Carlyle
# 8 23-02-2008 , 09:49 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
yes...yes...yes...yes...yesyesyesyesyes - very nice DJ!

any plans to make a big 80s game room / arcade place with all your cool models? probably asked you that before...

# 9 23-02-2008 , 10:20 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Thanks Arran!

Yeah I plan to do a render of all old stuff together somehow...

Hell of a work to assemble all the models into one scene, and they probably need some downsizing of the textures etc. since most models have a couple of 4kx4k textures - unless I want to wait 2 weeks for a render...

# 10 23-02-2008 , 10:35 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
yeah - it can be a bit of a headache - i had to reduce everything down to 512 for my scene, though i intend to increase the size for specific objects when i do close ups.

# 11 23-02-2008 , 11:09 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Also I need to scale all models so they have correct scale compared to each others.

# 12 23-02-2008 , 05:45 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
This is for all you Americans user added image

Attached Thumbnails
# 13 23-02-2008 , 06:23 PM
Jr.Who
Guest
Posts: n/a
So that's why it looked weird… yeah, looks good! KUTGW!

BTW, you at least need to make a video showing your workflow, if you're not going to start doing tuts. user added image

# 14 23-02-2008 , 06:41 PM
pothead's Avatar
Registered User
Join Date: Feb 2008
Location: the kingdom of belgium
Posts: 6
i like i like user added image
no seriously good job i must say i love ur collourfull buttons user added image
nice site BTW your realy good at texturing. greetz


one toke away from pro

Last edited by pothead; 23-02-2008 at 06:48 PM.
# 15 23-02-2008 , 07:39 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
there we go!

back in the day i also had a subscription to nintendo power, and they kept sending stickers with letters, decals, covers for the controllers/buttons, etc. so my controllers are still decked out with the decals and stickers from when i got them back when i was like 12 or so. sweet.


Accept no substitutions.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads