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# 1 13-05-2006 , 03:32 PM
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Join Date: Jan 2004
Location: United Kingdom
Posts: 56

animating non-spherical eyeball inside eyelid

hi,

the eyes for my model are not completely spherical but oval shaped. i need to be able to animate the eyeball so that it doesn't tear through the eyelid. does anyone know what setup i need to ensure that this doesn't happen?

thanks if anyone can help,
g.
user added image

# 2 13-05-2006 , 03:42 PM
pbman's Avatar
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Join Date: Mar 2005
Location: London
Posts: 1,135
right

heres how i would do it

make the eyelid and the eye and place the eye in the eyelid(im assumin ur usinga nurbs sphere and usin its end/start sweep for blinking)
group the two
now deform - either using scale tool or using a lattice ect

this should work now if u select the eye an rotate it SHOULDNT burst outof the eyelid

also to make the animation easier use a locator with the eye this way u wont need to pict the eyeball just its locator (if u havent done this already)
hope this helps


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973

Last edited by pbman; 13-05-2006 at 03:45 PM.
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