Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-01-2003 , 08:48 AM
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Which material for what?

I was thinking...which material suits right for what things?
maybe a list? user added image


Ioannis KarAvas
# 2 25-01-2003 , 12:57 PM
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Lol... That would be a huge list user added image


Kari
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Do a lot, Fail a lot and Learn a lot!
# 3 25-01-2003 , 02:05 PM
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check out maya's documentation -> rendering, has everything form lambert to the refraction values for gold, brass and everything

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