Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 25-10-2008 , 06:37 AM
bendingiscool's Avatar
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Location: London
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goal for rigid bodies

Hey,

I'm trying to find a way to make a 'goal' for Rigid Bodies, I'm guessing I will have to use expressions on the RB's impulse directions but am stuck after that, any thoughts would be great.

Chris

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