This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I dont know about ridid bodies but a while ago I did a tutorial and they used Sprites and in the properties they were using Per Particle Array Attribues to do random things...
so one of the things they did there was give each sprite a random twist... the code was:
ParticleShape1.spriteTwistPP = rand(360)
I dont know how this is going to help you though...
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