This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I managed to do my first head alright, (as I posted), although not proportioned correctly. Every time since when I try to create the eye part, I get funny creases that I don not know how to remove.
I think it'll be because you haven't dragged the vertex point that comes from the corner of the eye back a little and it's too far away along the z axis from the point next to it, so it's stretching badly.
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