Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 25-03-2004 , 06:43 PM
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Normal Mapping

I was curious if anyone could help me figure out the procedure to normal mapping.


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# 2 26-03-2004 , 09:20 PM
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hope this will help ya:
linky

# 3 27-03-2004 , 12:22 AM
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Thank you so much. I have only been able to breeze through it, but I can tell that this is what I have been looking for. You have just helped me out tremendously.

Once again thanks again.


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