Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-06-2004 , 11:38 PM
Gun-Kata's Avatar
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Join Date: Jan 2004
Location: Los Angeles
Posts: 68

Can't get back to bind pose

So I rigged my character, paintied all the weights, and set up all the controls, but I forgot to bind one teeny tiny detail. I've tried binding it to the single joint to which it has to be bound, but it says something about the skeleton not being in bind pose, then when I try to get it to go back to the bind pose, it says it can't do it. Does anyone know how I can get my character back to bind pose?

# 2 04-06-2004 , 03:23 AM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
in the modify menu set,
go to:ind pose.
evaluate nodes> ignore all

then u can go to b

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