Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-08-2004 , 10:04 PM
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Low Poly car

tried something new.

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# 2 28-08-2004 , 03:19 PM
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Looks pretty good. :tup: Don't forget the mirrors.

# 3 29-08-2004 , 03:49 PM
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wow thnx mtmckinley. But should I create mirrors sparately ?


Noo0ooB... beginner... novice... newby... I'am new ! ! !

VERY BAD ENGLISH !
# 4 29-08-2004 , 04:33 PM
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Sure, you can.

You might could increase the geometry of the tires to make them a little smoother.

# 5 30-08-2004 , 08:24 AM
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update. should start texturing soon.

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# 6 30-08-2004 , 08:27 AM
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update. should start texturing soon.

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Noo0ooB... beginner... novice... newby... I'am new ! ! !

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# 7 30-08-2004 , 08:53 AM
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Looking good :tup:


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