This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Those maps are both 1024x1024 but for uploading converted to 666x666 and jpeg (quality defizite) and i might mention that im the only one that have done that!!!
hi!
i only used 2 reference images,...one with scratches (metall part) and one with a leave(neck) the rest is playing around with cloudes blur and stuff
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